I haven’t posted in over a month, but that doesn’t mean I haven’t been playing Zelda. I’m still on the Ocarina of Time, and I’m starting to get back into the game. I’m now heading toward Zora’s frozen domain to see what’s up with the ice. While I was on my way I thought I’d check to see where my skulltulas be at. To my surprise, I found that I was only two short.
I found the first missing one easily enough. I just used the scarecrow and bam. But the second one had me walking around for hours trying to figure out where the hell it was. Then I realised the game actually tells me where I should be looking. Haha. It was in kokiri Village the entire time. Whoops.
On a side note, given that I live in Japan and this is autumn, I can tell you these spiders are quite real and live all around me right now. In English they are called golden orb weavers and some of them are as big as your outstretched hand. Google them in you dare.
Hey everyone! Just a quick update on my one year adventure. I’m still on Ocarina of Time. I’ve been crazy busy as of late, but I am still on the adventure. I will admit though, that OoT hasn’t sucked me in as quickly as the previous games have so far.
Don’t get me wrong. I really like it. It’s a great game, full of amazing music and lush visuals. But there is something about the 3D and all the items, that leaves me wanting. Also, the camera angles can be frustrating at times. I get fences and other objects blocking my view. As for the storyline, I think I am half way through the game now. Zelda has been kidnapped and I am off to the Temple of Time. I tossed the precious ocarina that the green haired girl Saria left for me and grabbed the one Zelda dropped. How kind of me to do that.
Another thing I noted was that all the girls in this game are all really attractive, except for Zelda herself and the fairies. The fairies are actually pretty scary creepy. Their laugh will stay with me until my grave. Zelda looks kind of like she is hiding a round of chemo treatment. Even the crazy chicken lady is cuter than Zelda is this time. What’s up with that?
Anyways, I have a l little more time coming up, so I’ll be sure to blog more about the game as I play more.
Game Title – The Legend of Zelda: Ocarina of Time 3DS
Game Release date – 1998 / 2011
Start Time – March 14, 2012
End Time – TBD
System Played on – Nintendo 3DS
Walkthrough Used –Zelda Dungeon, Gamefaqs
And so it begins. I have started my journey into the world of 3D Zelda gaming. Not only is this game in 3D compared to previous Zelda games, but it uses the 3DS’s 3D for 3DX2 or 6D? Well, you know what I mean.
I really enjoyed the first hour of the game. It teaches you as you go, so I was able to jump in and learn quickly. I’m still getting used to the camera angles however. The 3DS wants me to move the unit to look up, but that causes me to lose the 3D field of view. Headaches ensue. I turned off the 3D for a while so I could relax my eyes. I also getting used to all of the new items and the slot I need to put them in. There are a lot more involvement than in previous games. But I think I’m going to like it.
I got pretty far into the first area, then I got my sword and went over to talk with that massive tree. I got to chat with Mr.Deku and when I got inside of him, well, things just went haywire. You see, I’m not a big fan of spiders, and those spiders inside the Deku are pretty terrifying. They look just like the massive garden spiders we have here in Japan. Needless to say, I was pretty freaked out by them. The first boss of the game was also quite horrific. Easy to beat, but also scary. This new way of playing Zelda is going to take some getting used to . But I look forward to it. I’ll keep you updated as I make my way through the game.
Game Title – The Legend of Zelda: A link to the Past
Start Time – February 13, 2012
End Time – February 29, 2012
System Played on – Nintendo Wii Virtual Console
Total Play Time – 14 Hours (Estimate. Wii doesn’t let me total my play time. Boo.)
Another one bites the dust. I just finished this great game, although I am left wanting. The final dungeons were fun, but they seemed a little too easy. After making my fingers bleed on Zelda 2, this one seemed rather pedestrian. I made it through the last dungeon without evening needing a walkthrough at all. In fact, the only time I used a walkthrough was to find two missing heart containers. It turns out that I forgot them at the very start of the game. One of them was still in the village. I forgot to bomb something.
The Ganon fight was rather straightforward. I knew there were silver arrows required somewhere, and I assumed that when he was white that is when I should use them. It seems to me that the best way to beat a Zelda game is to have played previous Zelda games. All the clues are already there. As for the good, I will say that I did enjoy the music in this game. Especially the ending theme. It was heartwarming. I also noticed that Link resurrected his uncle at the end. I wonder if there is a future for zombie uncle.
I wonder if the Aquifina Ocarina of Time will let me use the same hints that I’ve learned from previous Zelda’s. We’ll see. Now to finish Link’s Awakening.
Let me tell you something. I have not had much of a problem with A Link to the Past until now. But then I get to Turtle Rock. Oh, and then I get to this little area (pictured on the right.) Pardon my french, but holy s**t! Either I’ve lost all my muscle control, or that was one of the most annoying areas in any Zelda game. Whenever I wanted to turn, it decided that I wouldn’t be turning. The boss was actually quite easy to figure out once I got to him. Way easier than that ridiculous maze. Pro Tip: Color coding your bosses goes a long way into helping people figure out how to defeat them. I suppose next they’ll be collated. Haha. A little office humor. But I digress. I just discovered that I am missing two heart pieces. I didn’t rely on a walkthrough, so somewhere along the way, I missed a couple. I did check the walkthrough to try to get an idea of where I could have misplaced them, but I don’t know. I’ll have to start looking in order when I play next. I’m hoping to wrap up this game by the weekend. Then I’ll attack Link’s Awakening and start the Okinawa Ocarina of Time 3D. From that point on, it’s turtles all the way down.
Just a quick update: I’ve been plugging away at A Link to the Past when I’ve had a chance to. I decided to focus more on it than Link’s Awakening. I will finish the portable one a bit later. It’s tough to follow both games at the same time, given they both contain many similar elements and items.
So far I’ve been able to collect a number of items without have to resort to a walkthrough. I even tricked that bat into halving my magic use by powdering his blood supply. I also figured out how to beat the monsters in the first two dark world dungeons. Though I bombed one rather than hammering him. But, whatever works, right? I really hate those hoppy things (I guess they are called ropas) that take two hearts away from you in the dark work. I went to the witch’s house to top up my hearts, flashed back to the dark world and got into a fracas with one of them. I ended up down to four heart and having to backtrack back to the witches houses again. As much as I love Zelda games, I really suck at them. I’m hoping to wrap this up in the next couple of weeks. I am not really rushing through it, however, since it is such an enjoyable game. So far I’d say the worst enemy is that damn bug eyed thing that forces you off the edge and makes you come back up to fight him again. I don’t know how many times he pushed me off that ledge. Grrr.
Game Title – The Legend of Zelda: Link’s Awakening
Game Release date – 1993
Start Time – February 13, 2012
End Time – TBD
System Played on – Nintendo 3DS Virtual Console
Walkthrough Used –Zelda Dungeon
Link’s Awakening is a game I have fond memories of. I only ever played it once, and it was in monochrome, but I still think often about the game. Well, I remember that the ending was emotional for me, but to be honest, I can’t remember how the game ends all. You see, I had this crush on a girl way back in my high school days, and I played this game around that time. My affections for her were never returned, so the game itself made for a fine way to kill time while my emotions sorted themselves out. In fact, I can think of a number of games that have helped me through emotionally rough times. Gaming can be quite therapeutic.
I fired this up on the 3DS the same day I started A Link to the Past and it seems very similar to me in many ways. The music and graphics of both games are very close to each other, though I would say that Link’s Awakening has an even better score(despite it being for Game Boy.) Playing this game in color is much more enjoyable than playing it in monochrome. I immediately notice the lack of headache after playing it. I used to get headaches playing those old Game Boy games.) I am looking forward to getting deeper into the world rediscovering what it was that I loved so much about it.
Housekeeping: My copy of Spirit Tracks came in today. I’m still waiting on my copies of Phantom Hourglass and Twilight Princess to come in from their respective locations. I plan to buy Majora’s Mask on the Virtual Console, and I’m hoping to get my Japanese copy of Oracle of Seasons working. All that remains to purchase is the Wind Waker and Oracle of Ages. There are many Japanese copies of Wind Waker I could pick up, but I’m really hoping to get my hands on an English copy of the game. That could prove difficult as there aren’t many to be found, especially in Japan. This could be the hardest game to find for this quest. I’ll keep you updated as I go.
A quick question for my readers: Should I play all the games in order of release? Or should I mix them up a little? I’m tempted to start Skyward Sword in the next little while and not leave it until last, yet there is something in playing them all in the order they were released that is appealing to me. Let me know what you think.