Wind Fish, you say?

What can I say? It’s been a busy couple of weeks. I have been playing Link’s Awakening, but not as much as I’d like to. I’m hoping to get some more time this weekend. Here are some of my impressions of the game so far:

I like the not-so-serious nature of the game. The banter and bickering of the NPCs is a pleasant change. While there seems to be a grand story unfolding here, there is a lot of light humor to keep you laughing. In fact, I can’t remember laughing once in any previous Zelda game. Well, unless you count slashing chickens. But that’s a morbid kind of humor. I like this light and fluffy humor. It’s like chicken soup for the Zelda soul.

Now on to the not-so-great. My biggest grip about this game is the A/B button item switcheroo. I have spent more time flipping between jumping and rock lifting than I did playing the entire first Zelda. Okay, that is a bit of an exaggeration, but if you’ve playing this game, you’ll know what I mean. I think they designed it like that for building quick A/B button combo moves, like dashing and jumping,  but they should have made a number of the basic moves (jump/lift rock etc.) automatic and not something you had to actually equip.  It get’s so bad, there are times when I just want to quit the game. Like when I do a dash, run and there is a monster on the other side, so I have to quick equip my sword, but that can take up to 25 seconds.  A Link to the Past had the controls down pat. Why did they need to take a step back?

Assign Rope to A  – Assign post to B   

Assign fail to Link

   That’s all I have for now. I am about to embark into the desert with Marin. Who knows? Maybe I’ll get to second base before we get our eyes pecked out by vultures.

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The Second Quest

According to my 3DS, I have put eleven hours into this game so far. I will assume that a good three or four of them have been spent in the second quest. I want to outline some of the things that shocked me about this particular quest:

1. Where them heart containers at?

2. Why are there last-dungeon monsters in level one?

3. Every rock wall I bomb turns out to be a gambling parlor instead of something useful(heart container.)

4. Either pay 50 rupees are sacrifice a heart container? Ouch!  Blackmail, much?

I believe my death count it now at sixty. I never said I was a good player. I just said I wanted to play through all the games.   I got through level four last night and I’d say it took me about three or four runs to get everything out of that dungeon. So far it has been the hardest dungeon for me (Quest one included.)  What surprised me the most was level three. It was ridiculously easy. I almost thought it must have been a trap.  It wasn’t a trap. It was just easy beyond belief. Huh. The second quest goes a long way to mess with your mind. On to level five!

Housekeeping: I checked around Morioka to see if I could get my hands on more Zelda games. I also checked Play-asia and some other sites to see if I could secure all the games I would need to complete this blog. Everything seems good except for those two infamous Gameboy Color Games: The Oracle of Seasons and Ages. I’m not sure how I will get my hands on those. I could either try to find someone willing to sell them to me, or I could get my hands on that 2001 gamecube disc that has them included. I’m really hoping Nintendo adds them to the e-shop before the year is done. I will buy them if they do.

P.S. I always lose at the money making game. Always!