If I was a seaguall, I would fly as far as I could…

Game Title – The Legend of Zelda: Link’s Awakening

Start Time – February 13, 2012

End Time – March  12, 2012

System Played on – Nintendo 3DS Virtual Console

Total Play Time – 17 Hours

Naturally, there are spoilers ahead!

I just wrapped up Link’s adventure last night.  It’s quite the tear jerking ending, isn’t it. I’ve played the game before, but I don’t quite remember the impact it had on me at that time. It was probably similar to how I feel now. A little shocked and a little saddened. There is a lot of debate about what happens at the end. I would like invoke Occam’s razor here to help me along with what I think happened to Link(See what I did there son?):

Simply put, Link is on his way somewhere after his adventures in Hyrule in ‘A link to the Past’. His boat gets torn asunder in a storm and he’s left floundering on a couple of logs. Here he drifts in and out of consciousness and dreams the entire ‘Link’s Adventure’ game. He is then woken up by a large seagull flying in front of the sun. He recalls the cute girl he fell for in the dream . He smiles as insanity finally takes him.  Sadly the part that we don’t see if how he slowly dies dehydration mere hours after he hallucinates a large ‘whale bird’ in the sky. Marin is basically his desire to get with Zelda. But Zelda didn’t put out, and Marin was all about the touchy touchy.  Pure fantasy. Poor Link. What a sad end.

Anyways, on to the emphysema Ocarina of Time. It’s the first time for me, so please be gentle.  For some reason, I moved on to Playstation games around this time and never got to it. I’m about to rectify this major faux pas. Bring it!

Wind Fish, you say?

What can I say? It’s been a busy couple of weeks. I have been playing Link’s Awakening, but not as much as I’d like to. I’m hoping to get some more time this weekend. Here are some of my impressions of the game so far:

I like the not-so-serious nature of the game. The banter and bickering of the NPCs is a pleasant change. While there seems to be a grand story unfolding here, there is a lot of light humor to keep you laughing. In fact, I can’t remember laughing once in any previous Zelda game. Well, unless you count slashing chickens. But that’s a morbid kind of humor. I like this light and fluffy humor. It’s like chicken soup for the Zelda soul.

Now on to the not-so-great. My biggest grip about this game is the A/B button item switcheroo. I have spent more time flipping between jumping and rock lifting than I did playing the entire first Zelda. Okay, that is a bit of an exaggeration, but if you’ve playing this game, you’ll know what I mean. I think they designed it like that for building quick A/B button combo moves, like dashing and jumping,  but they should have made a number of the basic moves (jump/lift rock etc.) automatic and not something you had to actually equip.  It get’s so bad, there are times when I just want to quit the game. Like when I do a dash, run and there is a monster on the other side, so I have to quick equip my sword, but that can take up to 25 seconds.  A Link to the Past had the controls down pat. Why did they need to take a step back?

Assign Rope to A  – Assign post to B   

Assign fail to Link

   That’s all I have for now. I am about to embark into the desert with Marin. Who knows? Maybe I’ll get to second base before we get our eyes pecked out by vultures.

Link’s Awakening (4-16)

Game Title – The Legend of Zelda: Link’s Awakening

Game Release date – 1993

Start Time – February 13, 2012

End Time – TBD

System Played on – Nintendo 3DS Virtual Console

Walkthrough Used – Zelda Dungeon

Link’s Awakening is a game I have fond memories of. I only ever played it once, and it was in monochrome, but I still think often about the game. Well, I remember that the ending was emotional for me, but to be honest, I can’t remember how the game ends all. You see, I had this crush on a girl way back in my high school days, and I played this game around that time. My affections for her were never returned, so the game itself made for a fine way to kill time while my emotions sorted themselves out. In fact, I can think of a number of games that have helped me through emotionally rough times. Gaming can be quite therapeutic.

I  fired this up on the 3DS the same day I started A Link to the Past and it seems very similar to me in many ways. The music and graphics of both games are very close to each other, though I would say that Link’s Awakening has an even better score(despite it being for Game Boy.) Playing this game in color is much more enjoyable than playing it in monochrome. I immediately notice the lack of headache after playing it. I used to get headaches playing those old Game Boy games.)  I am looking forward to getting deeper into the world rediscovering what it was that I loved so much about it.

Housekeeping: My copy of Spirit Tracks came in today. I’m still waiting on my copies of Phantom Hourglass and Twilight Princess to come in from their respective locations. I plan to buy Majora’s Mask on the Virtual Console, and I’m hoping to get my Japanese copy of Oracle of Seasons working. All that remains to purchase is the Wind Waker and Oracle of Ages. There are many Japanese copies of Wind Waker I could pick up, but I’m really hoping to get my hands on an English copy of the game. That could prove difficult as there aren’t many to be found, especially in Japan. This could be the hardest game to find for this quest. I’ll keep you updated as I go.

A quick question for my readers: Should I play all the games in order of release? Or should I mix them up a little? I’m tempted to start Skyward Sword in the next little while and not leave it until last, yet there is something in playing them all in the order they were released that is appealing to me.  Let me know what you think.